With three billion people actively playing games today, and fueled by a new generation steeped in the joys of interactive entertainment, gaming is now the largest and fastest-growing form of entertainment. Today, Microsoft Corp. (Nasdaq: MSFT) announced plans to acquire Activision Blizzard Inc. (Nasdaq: ATVI), a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.
The world and internet continue to change as we transition into Web 3 and the Metaverse. We have written up a quick cheat code to help give knowledge and navigate thru the Metaverse, virtual worlds and how to possibly earn extra money online thru investing and designing.
Metaverse:a virtual-reality space in which users can interact with a computer-generated environment and other users.
Virtual Society
ESG Investing
Design Thinking
Web 3.0
Decentralized Autonomous Organizations
Virtual Society
What is a Virtual Society?
Social networking services are the most prominent type of virtual community. They are either a website or software platform that focuses on creating and maintaining relationships. Facebook, Twitter, Snapchat and Myspace are all virtual communities. Virtual communities are characterized by anonymity, addictive behavior, and voluntary behavior. Sense of belonging is treated as a crucial feature for participation in virtual communities. Virtual communities are social aggregations that emerge from the Net when enough people carry on those public discussions long enough, with sufficient human feeling, to form webs of personal relationships in cyberspace. … They will be communities not of common location, but of common interest. A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.