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unlimited imagination books

This is a book of positive quotes and goal writing exercises to achieve success for kids or adults. Available now on Amazon:

Ebook $5.55

Paperback $12.22

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If you are thinking about diversifying your income, you may be asking yourself, “How do I diversify my income?”  Its actually pretty straight forward, and many of us already have multiple income streams, we just don’t realize it.

The goal of creating multiple income streams should be to maximize your potential in each category available to you.  If you are just starting out, it really isn’t reasonable to expect you to generate tons of rental income.  However, if you start maximizing your income generating potential through your primary salary, you will find yourself having excess income that you can reinvest to generate additional income streams and earn more money.

Remember, the average millionaire has 7 different income streams.

Checkout new paperback book: I said, “Invest!” by author Kim Bell available on Amazon

The time it takes to send a resume off and get moved to the spam box 100 times a day, you can keep that same energy and write a business plan to invest into your future. Here are a few simple ideas you can start today with minimum investment.
Checkout New Book on paperback by Kim Bell : I Said, “Invest!” a kids story for financial literacy.
Available on Amazon Now – $12.77 (paperback) – Click HERE




– The U.S. video game industry generated a record $43.4 billion in revenue in 2018, up 18 percent from 2017, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.

“2018 was another record setting year for the U.S. video game industry as consumer spending jumped 18 percent to over $43 billion. Whether it was playing on the go on a mobile device or at home on a PC or console, consumers of all ages and interests found compelling content that delighted in 2018,” said Mat Piscatella, video games industry analyst, The NPD Group. “Console, PC, and mobile platforms all saw significant growth, while developing portions of the market like subscription and streaming services gave us a peek into a future full of possibilities for the industry and gamers.”

Both hardware revenue, which includes peripherals, and software revenue across all platforms (console, PC, portable, and mobile), from physical and digital sales, including in-game purchases and subscriptions, experienced record growth in 2018.

U.S. Video Game Industry Revenue20182017Growth Percentage
Hardware, including peripherals$7.5 billion$6.5 billion15%
Software, including in-game purchases and subscriptions$35.8 billion$30.4 billion18%
Total:$43.4 billion$36.9 billion18%

Source: The NPD Group, Sensor Tower

There are 150 million Americans who play video games, making the U.S. video game industry one of the nation’s fastest growing economic sectors. The industry provides more than 220,000 jobs in communities across all 50 states, and more than 500 colleges and universities across 46 states offer programs or degrees related to video games.

Mobile spend data, which includes paid downloads and in-game purchases for mobile and tablet devices through Apple’s App Store and Google Play, was collected from Sensor Tower.

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